Hi Everyone,
Well, we are trying to decide which model formats to support next. We have DirectX (*.x) and Wavefront (*.obj) that we are thinking about. If we do *.obj, then this will support unreal models as well because the unrealed supports obj files. I was thinking that we would export directly to *.utx, but obj gives us more flexibility. Any thoughts? Are there any other model formats that people would like to see? Let me know.....
